Aug 26, 2026

C# Interview Questions

August 26, 2026 0 Comments

C# Interview Questions

Prepare for C# interviews with practical, concept-based and scenario-oriented questions. Each answer can be expanded without leaving the page.

Topics covered: C# Basics, OOPs, Collections, Exception Handling, Advanced C#, LINQ, Async/Await and practical scenarios.

C# Basics Interview Questions

Answer:
C# is a modern, object-oriented and type-safe programming language developed by Microsoft. It is commonly used with the .NET platform for building desktop, web, API, cloud and other applications.
Interview Tip: Mention that C# is object-oriented, strongly typed and commonly used with .NET.
Answer:
Important features include object-oriented programming, strong type checking, automatic memory management through garbage collection, exception handling, generics, delegates, LINQ and asynchronous programming.
Interview Tip: Give 3–5 features and briefly explain one rather than only listing names.
Answer:
C# is a programming language, while .NET is a development platform and runtime ecosystem that provides libraries, runtime services and tools for executing applications written in C# and other languages.
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CLR stands for Common Language Runtime. It provides runtime services such as memory management, garbage collection, exception handling and execution support for managed .NET applications.
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Managed code is code executed under the control of the .NET runtime. The runtime manages services such as memory allocation, garbage collection and exception handling.
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Value types directly contain their data, while reference types contain a reference to an object. Examples of value types include int, bool and struct; class, array and string are reference types.
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Boxing converts a value type to object or another compatible reference type. Unboxing extracts the value type from the boxed object and requires a compatible type.
int number = 10;
object obj = number;       // Boxing
int value = (int)obj;      // Unboxing
Answer:
var is resolved at compile time and still has a specific type. dynamic defers member/type checking to runtime. object is the base type of the .NET type system and may require casting to use a specific value.
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A namespace logically groups related types and helps avoid naming conflicts between classes, interfaces and other types.
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A class is a blueprint that defines data and behavior through fields, properties, methods, constructors and other members. Objects are instances of classes.
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An object is an instance of a class. It has state represented by data and behavior represented by methods.
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A constructor is a special member used to initialize an object when it is created. It has the same name as the class and does not have a return type.
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Yes. Constructor overloading allows a class to have multiple constructors with different parameter lists.
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A const value must be assigned at declaration and is constant at compile time. A readonly field can be assigned at declaration or in a constructor and is then not normally assignable afterward.
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A static member belongs to the type itself rather than to an individual object. It can be accessed using the class name.
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Access modifiers control the visibility of types and members. Common modifiers include public, private, protected and internal.
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Method overloading means defining multiple methods with the same name but different parameter lists. It is compile-time polymorphism.
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Method overriding allows a derived class to provide a new implementation for an inherited virtual or abstract member.
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An interface defines a contract that implementing types agree to follow. It is commonly used to achieve abstraction and loose coupling.
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An abstract class is a class intended to be used as a base class. It can contain implemented members as well as abstract members that derived classes must implement.
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An abstract class can provide shared implementation and state, while an interface primarily defines a contract. A class can implement multiple interfaces, while class inheritance has a single direct base class.
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A sealed class cannot be inherited. It is useful when a type's implementation should not be extended through inheritance.
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A struct is a value type that can contain fields, properties, methods and constructors. It is commonly useful for small values where value semantics are appropriate.
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An enum defines a set of named integral constants, making code easier to read when a value can belong to a fixed set of choices.
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A nullable value type allows a value type to also represent null. For example, int? can contain an integer or null.
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A string object cannot be modified after it is created. Operations that appear to change a string create another string object.
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String is immutable, so repeated modifications can create multiple objects. StringBuilder is mutable and is generally more suitable when many string modifications are required.
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Garbage collection automatically identifies objects that are no longer reachable and reclaims their managed memory.
Interview Tip: Do not describe GC as immediately freeing every object after it goes out of scope.
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IDisposable provides a standard pattern for explicitly releasing resources such as file handles, database connections or other unmanaged resources held by an object.
Answer:
The using statement is commonly used with IDisposable resources so that Dispose is called automatically when execution leaves the scope.
using (var connection = CreateConnection())
{
    connection.Open();
}
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